Variant : 1. Game 2. Game + Sleeves TBG 70x120 2 Pack isi 120 pcs ( total 240 pcs )
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play though 3 stories inspired by universes created by Tomm Moore and the animation studio Cartoon Saloon! In The Secret of Kells, follow Brendan the young monk, as he learns the art of illumination and fights Crom Cruach, a terrifying creature. In Song of the Sea, help Ben and Saoirse free the feelings of magical beings and discover the legend and powers of the Selkies! And in Wolf Walkers, join the adventures of Robyn, who dreams of hunting wolves, and discover the mysterious powers of Mebh, guardian of the forest!
EXPLORE ANIMATED MYTHS: Delve into three spellbinding stories inspired by Tomm Moore’s acclaimed animated films, including "The Secret of Kells" and "Wolfwalkers". IMMERSIVE ADVENTURES: Join the adventures of a young monk, a selkie, and a wolf-girl as they navigate mythical landscapes filled with interactive puzzles and challenges. RICHLY ILLUSTRATED: Features the signature artwork of Cartoon Saloon, bringing each scene and character to vibrant life, ensuring a visually captivating experience. FAMILY-FRIENDLY GAMING: Perfect for kids and adults alike with easy-to-learn mechanics, a tutorial to start playing quickly, and no app required. Contents:
1 Rules and Hints Booklet, 1 Tutorial (11 cards), 3 Stories (212 cards), 5 Special Cards, 7 Special Starting Components, 58 cardboard tokens
Triple weighted standard size chess pieces Regulation vinyl chess board with standard squares and USCF logo Quiver bag for holding board and pieces Extra queens included
One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrated with any of the games in the One Night Ultimate series by Bézier Games. This box also includes six artifact tokens, as well as two player number tokens.
Plakks is a fast-paced and exciting wooden football game that's perfect for players of all ages. Made from recyclable materials, this game is not only fun but also environmentally friendly.
Cortex Disney is a fast-paced observation-logic family party game for children. From card to card, players can test their speed in eight types of puzzles that use different areas of their brain. Cuckoo eggs, memory, matchmaking... and special, touchable cards! Can be combined with other Cortex Kids board games.
In Cortex Challenge, you'll need to be witty and quick to win! Turn over a card, and 1 of 8 types of puzzles will be revealed. The first player to solve it wins that card! With special tactile cards, Cortex Challenge is a unique experience.
This version of Cortex is for super brains only! Tougher challenges and complex tactile cards await players who are up for the challenge.
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.
nana, which was later reprinted as Trio, is a card game in which players are looking for three of a kind.
The deck consists of 36 cards, numbered 1-12 three times. Players receive some cards in hand, which they are required to sort from low to high, and the remaining cards are placed face down on the table.
You are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.
UNO™ Flex Card Game is based on the UNO® Card Game players know and love, but with a flexible attitude. Special cards let players change a card color to make a match -- a Red 4 can become a Green 4 in one flex. Power Cards and Flex Action Cards add even more bends to the game! Perfect for families, parties and game nights, it makes a great gift for UNO® fans and card game lovers ages 7 years and up. Colors and decorations may vary.
Number of Players : 1 - 4 Play Time : 45-75 Minutes
In 3 Ring Circus, players take on the role of a circus director who tours the United States at the end of the 19th century. Your objective is to hire artists and offer performances in various towns and cities with the intention of gaining fame. In towns, features are easy to set up and give you starting resources to upgrade your cast; small cities are somewhat more demanding, but they allow you to come into contact with better artists; audiences in big cities are even more demanding and want to see very specific numbers, but performing there brings you much more fame!
Unmatched Adventures: Tales to Amaze, which is themed around the pulp adventures, tall tales, and local legends of the mid-20th century, gives you a whole new way to play Unmatched.
In the game, players work together to defeat one of two villains: Mothman or the Martian Invader. Each villain has a unique battlefield with unique objectives. If the villain completes their objective (or defeats the heroes), the players lose. The villains are aided by a number of possible minions: Jersey Devil, Ant Queen, Loveland Frog, The Blob, Tarantula, and Skunk Ape. The enemies use special action cards and a simple targeting scheme to control their movement and attacks.
Finger Guns at High Noon is a fast-paced game of strategy, negotiation, and pure hilarity—battle royale style. Craft your plan, convince the crowd to join in, then count down and draw your finger guns. Hand gestures show everyone’s actions and targets. Eliminate players with pistols, dynamite, and power shots, or stand to the side and lasso up an ally. Last player standing is the winner—unless the ghosts eliminate everyone. Do you have the fastest draw in the west? Time to put your moxie to the test in Finger Guns at High Noon!
AWARDS & HONORS 2020 Origins Awards Best Family Game Nominee
An ever-changing puzzle and stimulating brain teaser Uses basic concepts of geometry and develops observational skills A multi-award winning game For ages 5 and up For 1 player
Number of Players : 1-2 Game Time : 15 Minutes Recommended Age : 6+
Katamino Tower is a logic puzzle game played with high-end 3D wooden shapes that must be arranged in order to reconstruct a tower. Each shape of the game is unique.
Munchkin: Harry Potter lands the witches and wizards of Hogwarts in the world of Munchkin, with players needing to kick down doors, grab treasure, and level up as usual.
Hurry! From what you've heard in the inn the Dragonsteel Shield can be found in Nüllrode, but the Inquisition is already on their way! You're lucky they chose to use the roads – you can overtake them using the shortcut. A few hours, two terrified settlements, and one totally honorable saber duel later, you are here. The village looks boring, but there is an old, pagan chapel, seemingly sealed tightly. Sneaking in is not an option, so it's time to get these doors open!
Get inside the chapel and reach for treasure before others! SideQuest: 7th Sea is an escape room-style game set in the world of well-known TTRPG system 7th Sea, published by Chaosium.
Number of Players: 1-4 Game Time: 90-120 Minutes Recommended Age: 14+
Side Quest: Nemesis is a game of puzzles and enigmas by the designers of the Escape Tales series, but now in the Nemesis universe. SideQuest: Nemesis offers captivating puzzles, an interesting scenario and difficult choices to make while under pressure. The game will test your creativity, your perception, your open-mindedness. Be aware the silence aboard is not a good sign and intruders are hiding in the darkness. Complete your mission and avoid being contaminated at all costs!
In this introduction to the BattleTech game and universe, players each take control of one or more giant walking war machines (BattleMechs, aka 'Mechs) and battle until their opponent is destroyed or until the scenario objectives being played are completed.
It's the mid-19th century. The city of Barcelona is the most densely populated city in all of Europe. Shortly after the old city walls were finally destroyed, Ildefons Cerdà, who is now considered the inventor of urbanism, presented the plan for the creation of the "Eixample", the expansion that Barcelona so desperately needed. Its construction began in 1860.
Lata ("tin can" in English) is the name of the raw material for the containers in which the fish is packed, and it also turned out to be a popular designation for the product. In this game, players manage local canning companies in the 1950s and produce and sell the famous canned sardines or canned mackerel, the two main canned fish in the first decades of the industry, before the appearance of the very popular tuna.
Number of Players: 1 - 4 Game Time : 30 - 90 Minutes
Obsession is a game of 16 to 20 turns in which players build a deck of Victorian gentry (British social upper class), renovate their estate by acquiring building tiles from a centralized builders' market, and manipulate an extensive service staff of butlers, housekeepers, underbutlers, maids, valets, and footmen utilizing a novel worker placement mechanic. Successfully hosting prestigious social activities such as Fox Hunts, Music Recitals, Billiards, Political Debates, and Grand Balls increases a player's wealth, reputation, and connections among the elite.
In Turtle Mania, players want to help create a space on the island for the turtles as they arrive, but to do this, they need to push other turtles aside. On a turn, you have to push a turtle from a pier onto the beach, ideally without any other turtles falling into the water because if they do, you have to keep them as punishment, tending to their needs.
Welcome to Waterfall Park. The goal of the game is to trade and exchange attractions to build the biggest amusement park in the world. The particularity of this park is that it is built vertically on huge towers in the middle of the ocean.
In Apiary, each player controls one of twenty unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction's strengths (measured in victory points) over one year's Flow. However, the Dearth quickly approaches, and your workers can take only a few actions before they must hibernate! Can you thrive or merely survive?
SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand.
More specifically, cards are dual-indexed, with different values on each half of the card, with the 45 cards having all possible combinations of the numbers 1-10. During set-up, whoever is shuffling the cards should randomize both the order of the cards in the deck and their orientation. Once each player has been dealt their entire hand of cards, they pick up that hand without rearranging any of the cards; if they wish, they can rotate their entire hand of cards in order to use the values on the other end of each card, but again they cannot rearrange the order of cards in their hand.
Everything you need to start playing the world’s greatest roleplaying game. An ideal introduction to the world of Dungeons & Dragons, offering players and Dungeon Masters a turnkey onboarding experience. This complete game experience contains everything you need to leap into adventure, including an adventure book with everything the Dungeon Master needs to get started; a rulebook for playing characters of levels 1–3; 5 ready-to-play characters, each with a character sheet; and 6 game dice. Discover the secrets of Stormwreck Isle in this quest designed for brand new players and Dungeon Masters.
The hedgehog children are playing dress-up and want to have big spines in their favorite colors. To do this, the players need to draw leaves with the right colored points out of the leaf bag, but be careful! The wind can blow the leaves around so that even leaves you thought were safely yours fly away again! The first player to completely decorate their hedgehog with leaves in their color wins Hedgehog Haberdash.
The Castles of Burgundy is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing, they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers.
The game is about players taking settlement tiles from the game board and placing them into their princedom, which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile.
New rules. New Kittens. New mayhem. This version of Exploding Kittens features new cards and gameplay based on the Netflix animated series Exploding Kittens, premiering near the end of 2023. It's still the highly-strategic kitty powered version of Russian Roulette you know and love with new Armageddon Cards which set up an epic battle of Good vs. Evil. Outsmart your opponent. Try not to explode. The last player left alive wins.
In I Want My Teeth Back, players strategically decide when to spin a wheel for an opportunity to collect missing teeth. The first player to collect a full "mouthful" of the teeth wins
Hurry Up Chicken Butt is akin to a game of "hot potato", but with a chicken-shaped shaker that clucks and holds the dice, with players needing to complete silly challenges in order to pass the chicken.
Without Fail is a party game of seemingly easy challenges that are made horribly difficult by the other players.
The game includes 150 challenges that involve props like a blindfold, cups and balls, dice, pens, and more – all provided in the game box. The challenges are simple, but there's a catch: Before a player begins a challenge, their friends bet on how difficult the challenge can be made without failing. The friend who makes the challenge the hardest becomes that player's teammate, and they both score if the player can successfully complete the challenge. However, if they upped the stakes too high and the challenger fails, then all other players earn a point, and the challenger and their teammate both lose points. Success is based entirely on whether players are good judges of their friends' abilities.
The KLASK game board is shaped like a ball field with two deep holes functioning as goals in each end of the field. In the middle of the field, three white magnetic pieces serve as "obstacles" – do NOT attract them to your own gaming piece! Your gaming piece is a black magnet. You control it by holding a large magnet under the board. This magnet is connected to a small magnet placed on the field. The purpose of the game is to push the small, red ball around on the field with your magnet/gaming piece, shoot the ball past the obstacles and your opponent and into the goal hole (Klask). It’s so much fun when your opponent suddenly is covered in white obstacles or you drop your gaming piece into the goal – something which might happen if you get a little too eager!
Place the game board on a table between the two players. Place the three white magnetic pieces on the white fields on the board. Put two coins in each point slot next to the "0". Each player has a black magnetic gaming piece in two parts. Place the short (thin) part on top of the board and the long (thick) part under the board in such a way, so the two parts “catch” each other. Place the ball in the corner start field. Steer it with the black gaming pieces.
As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.
Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.
Beer & Bread is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.